
StickDuel
Pick a weapon, master its skills and battle stickmen through 50 levels, 5 epic bosses, or against your friends!
Description
Stick Duel is a fast, juicy stickman fighting game. Choose from 11 heroes, each with their own weapon: sword, bow, hammer, wand, axe, handgun, rifle, shotgun, RPG, grapple or lightsaber. Every hero has a basic attack, special skills and a powerful ultimate.
In **Solo Campaign**, fight through 5 themed worlds: Rooftop Dojo, Frozen Harbor, Neon City, Sky Islands and Volcano Core. Each world has 10 levels to explore. Find the golden key to open the exit portal, smash cracked walls to uncover secret rooms and Max HP upgrades, and collect gems along the way. Smart enemies flank, dodge and team up on you, from swordsmen and shield knights to archers, mages, snipers and bombers. At the end of every world, a giant boss waits with multiple phases and unique attacks like teleport slashes, ground slams, meteor storms and lightning.
Prefer to fight friends? **2 Player mode** lets you duel on the same screen, or play online, each on your own device.
The game saves automatically at checkpoints, and you get 3 save slots and 3 difficulty levels (Easy, Normal, Hard), so anyone can jump in.
Features
- 50 campaign levels across 5 themed worlds
- 5 multi-phase boss fights
- 11 heroes with unique skills and ultimates
- 11 enemy types with smart AI
- Secrets, keys, gems and Max HP upgrades
- Local and online 2 player duels
- Autosave with 3 save slots and 3 difficulty levels
- Works on desktop and mobile with touch controls
Controls
Keyboard: A / D to move, W or Space to jump (press again to double jump), S to drop down, F to attack, G for skill, J for skill 2, H for power. Arrow keys with Z, X, C and V also work. Esc to pause.
Player 2 (local): arrow keys to move, with the keys shown in the menu for attacks.
Mobile: on-screen joystick and buttons.
Gamepad supported.
| Updated | 20 hours ago |
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | BoyCoder |
| Genre | Action |
| Content | No generative AI was used |



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